Creating realistic MIDI drums
Start with a great drum sample library.1 Something with a bleed control is key.2
Drumming on the keyboard, instead of programming by hand, can help add a human touch. Some kits have redundant mappings, making 16ths easier to play in both hands.3
For snares, vary center hits and rim shots, especially for rock.2
Hi hat and ride cymbal velocities can really help something sound more realistic.4
Bring down kick velocities at the end of the pattern to essentially make it into a ghost note.4
Don’t quantize things too hard.1 If a real drummer hits two things, the will be a flam.2 You can also use Humanize (see Reaper MIDI editor).
Record ghost notes and don’t quantize them.5 Ghost notes can be written in 32nd notes.6
Learning how to drum will help. For instance, don’t program crashes and hi hats on the same beats.5 Remember, if you’re playing real drums, you only have two hands.7
Disable the processing on the inside of the virtual drums so you can you your own processing.8 In my experience, MIDI drums can often sound over-processed, which takes away from the realism.
Compress the drum room track—if your drum software has it—to add liveliness.5 You can also add room samples for each drum after the fact (see Drum replacement and augmentation).1
For more inspiration, see Records that have used programmed drums.
Programming Realistic Drums with Nolly from Periphery - YouTube
[A Guitarists Guide to Writing GREAT Drums | Secret Weapons - YouTube](https://www.youtube.com/watch?v=7RfGq5TWVYs) |